PC (Half-Life 1 and 2)
This is a collection of some of my non-commercial work. I started taking my first Level Designer baby steps in early 2000 by designing custom levels for the original Half-Life, and created a wide range of custom maps for mods such as Counter-Strike, Day of Defeat, Natural Selection and The Specialists between 2000 and 2003. Listed here are some of the last levels I created for Half-Life, along with one I created for Half-Life 2 deathmatch.
It should be noted that I made everything on most of these levels apart from most of the textures (and the props on Arbogast).